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Mood board.png
DarkCity.png
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Concept Moodboard

Inspired by film noir driving in fog and the idea of the unknown lurking in every shadow.

Design

the current state of the game as being developed for University project

End Result

Key Features
Flare System
Light based oxygen system
A Monster Chasing you with in this Infinite city

The Infinite City: Services

About

You are an average citizen who one day enters a rumoured city of fog, where no one comes back from. The urban legend comes from reports of “ghost” people running in the city at night.
While looking at your phone the city becomes darker, you begin to struggle to breath until you stumble into the light of a streetlamp. Dazed you look around you..... fear sets in as you realise that the once busy bustling city is now a dark dreich realm of fog and buildings.

The Infinite City: Bio
DarkCity-Lamp.png

The Start

Background

This project was developed as part of an assignment exploring the concept of infinity.

I had been developing a concept of a boundless cityscape where the player is trapped not in space but through being able to only see a short distance and hear beyond.


Taking this concept I tried to imagine what it would feel like; you are trapped in a world you can hardly see with sounds going on and limited time to feel safe. 

To create the atmosphere I explored how colours play a role in the world building. What colour would be associated with the danger of the  creatures, what colour means safety, etc?. 

The Infinite City: Welcome

Questions I asked myself

  • How do I want the player to move

  • What about the creatures how do they live in this world?

  • What do they look like?

  • Is there a greater reason as to why we are here?

These are just a handful of the questions I asked during this process and some that are yet to answer.

Currently this project is a child, it has not found its wings. There is still so much possibility for this project, So many ideas yet to be implemented. 

The Infinite City: About
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©2022 by Cameron Bridson. Proudly created with Wix.com

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